Commoner BUYIBANNA third generation image upgrade! UP! UP! UP!

September 23, 2022

"Cloth Banner" series of products emphasizes clothing "match" concept. All consumers as the core, leading the fashion, Seiko secret agents. Pursuit with strong, comfortable. Strive to show children's personality, elegance, fashion style. Product object positioning: 3 years old - 12 years old. Product items Height: 110cm-160cm. With the gradual increase of the commoner brand, the brand new image of the terminal has also been fully upgraded, marking another important milestone for the brand standardization. , This all-round upgrade to create, display furnishings, style, even more fashion, personality, the trend. The new image is more in line with the preferences of young treasurer Not only highlights the characteristics of the commoner brand culture is full of trendy sense of the rich to create a rich and chic shopping space to give customers a pleasant and pleasant shopping experience Interior space Visual space around the refined lifestyle Expand the design of the classical European-style lines embellishment cabinets patchwork display mode stylish minimalist design practices everywhere reflect the depth of the brand to understand the delicate life This is the same as the life style of the clothes to be presented Bennaa modern art deco props and display pole Aesthetic style with personality determine the success or failure of the terminal leadership market space layout with the actual situation of the terminal terminal vivid image construction highlights the brand design concept rich product display In recent years, commoner on the terminal image and apparel products to improve and optimize a large Investment, so that customers get a better experience. On the other hand, Burkina Faso will continue to create a sound marketing system, actively expand the strategic network, and strengthen the construction of contacts with agents in all parts of the country, in order to promote the maintenance of terminals and products to help agents to carry out better hardware And the software environment, improve brand influence.

others

Cosplay, a portmanteau of "costume play", is an activity and performance art in which participants called cosplayers wear costumes and fashion accessories to represent a specific character. Cosplayers often interact to create a subculture, and a broader use of the term "cosplay" applies to any costumed role-playing in venues apart from the stage. Any entity that lends itself to dramatic interpretation may be taken up as a subject. Favorite sources include anime, cartoons, comic books, manga, television series, and video games. The term is composed of the two aforementioned counterparts - costume and role play.

Others,Anime Cosplay,Game Cosplay,Comic Cosplay

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